Trench Decay Medals and Enlisted Crates
Understand medals, crate types, code payouts, and mission loot so you spend currency before the next Live War Map push.
Medals and Enlisted crates are the backbone of meta progression in TRENCH: DECAY — studio rook.’s WW1 squad PvE on Roblox. Medals fund depot spins and direct purchases; crates roll Cosmetic, Firearms, or Melee gear from type-specific pools. Nothing here replaces squad skill — a bolt-action from a code crate still will not extract for you if the team ignores gas — but smart spending shortens the grind until your loadout matches the Live War Map pressure you face.
All payout numbers below use community-reported values from early-access beta (BETA 1.1.x). studio rook. can retune rewards between patches without a public changelog entry. Treat tables as snapshots, screenshot your redemption popups, and re-check the Codes Hub after updates.
What Medals are
Medals behave like premium hub currency. Players spend them on:
- Daily or weekly spins at depot vendors
- Direct Enlisted crate purchases when codes run dry
- Selected cosmetics and flair items
- Other hub offers that rotate during milestone events
Medals do not drop mid-match as floating pickups in the same way field ammo does. You earn them through successful missions, daily/weekly objectives, spin wheels, and promo codes. Code bundles are the fastest early boost — community reports cite 1MVISITS at 800 Medals and 1KCCUREWARD at 500 Medals, among others listed on Code Rewards.
Medals from codes vs medals from missions
| Source | Speed | Reliability | Notes |
|---|---|---|---|
| Promo codes | Instant | One-time per account | Requires studio rook. group membership |
| Mission payouts | Per extract | Repeatable | Tied to objectives and holdout success |
| Daily/weekly tasks | Hub timers | Repeatable | Good filler between squad sessions |
| Spins | Medal sink | Random | Do not spam before you need a specific crate type |
Codes accelerate the first week; missions sustain you once milestone strings expire. Failed extracts still teach routes but burn time without medal efficiency — see How to Extract before farming currency.
Enlisted crate types
Crates are loot boxes with fixed categories and random contents. Opening one never guarantees a named item — you roll inside the pool for that crate type.
Enlisted Cosmetic Crate
Rolls uniforms, helmets, accessories, and visual flair without changing weapon stats. Cosmetics improve squad readability during gas chaos — matching silhouettes reduce friendly-fire panic — but they do not raise damage.
Community-reported code examples include CosmeticCrateTryMeOut and portions of 1MVISITS / FRONTPAGEREWARD bundles. Open cosmetics after firearms and melee if you still carry starter kit.
Enlisted Firearms Crate
Rolls primary weapons from the WW1 firearms pool — bolt actions, SMGs, and similar primaries depending on the current loot table. This is the highest-impact crate for new accounts struggling in holdouts.
FirearmsMoreLikeArmFire grants one dedicated crate in community reports; larger bundles like MajorDefenseBackUp may include multiple Firearms crates plus medals. Compare results against the Weapons Tier List before buying duplicates from the depot.
Enlisted Melee Crate
Rolls trench clubs, shovels, and melee tools for when ammunition runs dry or enemies close distance. Melee matters because tight trenches force constant mode switching — light swing (LMB), heavy swing (RMB), and block (B) all scale with equipped gear.
MeleeCrateFreebie1 is the standalone promo; bundled codes like 1KCCUREWARD may include melee alongside firearms. Cross-check notable rolls on the Melee Tier List.
What codes grant vs what missions grant
Codes (via in-game Supply Codes) deliver lump-sum Medals, crate tokens, and occasional title ranks like BetaT3st3r — not direct stat boosts. They require:
- Membership in the studio rook. Roblox group on the redeeming account
- Exact string entry — see How to Redeem Codes if the UI rejects input
- One redemption per code per account — no trading to teammates
Mission loot awards XP, medals through objectives, and sometimes field drops during the run itself. Mission payouts repeat every successful extract; codes do not. Both feed the same depot economy, but codes spike you ahead before your squad can chain reliable exfils.
Recommended new-account flow:
- Join studio rook. and redeem every active string on Codes Hub.
- Open Firearms and Melee crates first.
- Run Getting Started or How to Play deployments with upgraded kit.
- Spend remaining medals on targeted depot buys instead of random spins.
Full per-code breakdowns live on Code Rewards — revisit after patch days when new milestone strings appear.
When to open crates
Timing matters more than hoarding:
- Open Firearms/Melee immediately if defaults are your only options before a serious squad night.
- Delay cosmetic opens until holdout survival feels stable — pretty helmets do not fix zero mags.
- Open before long sessions when the Live War Map shows allied momentum — you want new primaries equipped before push windows close.
- Do not open mid-match — hub inventory only; finish the run first.
- Screenshot rare rolls — beta tables lack official drop rates; community tier lists depend on player reports.
If a code grants three crate types at once, sequence Firearms → Melee → Cosmetic unless you already extracted twice with a comfortable primary.
Spending medals after crates
Once codes exhaust, medals become your planning currency:
- Buy specific crate types you lack instead of generic gambling if the depot offers separate listings.
- Save for event spins tied to milestone patches — community chatter often spikes when studio rook. posts update notes.
- Avoid duplicate archetypes already marked A-tier on Loadouts Tier List unless squad role demands a backup.
Medals persist through beta saves unless a full wipe is announced. Opened items stay on your Roblox account — there is no shared stash for squadmates.
Common economy mistakes
- Redeeming before joining studio rook. — fix group membership first.
- Cosmetic-first opens on hour one — holdouts need firearms.
- Ignoring mission medals after code binge — repeatable extracts still fund spins.
- Assuming code values are permanent — retunes happen silently in beta.
- Buying duplicate primaries without reading Weapons Tier List.
Beta disclaimer
TRENCH: DECAY is early-access beta. Crate pools, medal prices, and code payouts can change without notice. This guide reflects community-reported snapshots — not official drop-rate documentation. Progress saves between sessions unless studio rook. announces otherwise, but always verify active codes on the Codes Hub before sharing strings with friends.
Related guides
- Code Rewards — per-code medal and crate tables
- How to Play — squad loop once your loadout upgrades
- Getting Started — first deployment with redeemed gear
- Weapons Tier List and Melee Tier List — evaluate rolls
Spend medals deliberately, open crates in priority order, and let mission loot sustain you after milestone codes expire — that is the long-term depot loop for beta squads pushing the shared front.
Frequently Asked Questions
Quick answers to the most common questions.
What are Medals used for in Trench Decay?
Medals are hub currency for depot spins, buying Enlisted crates, and selected cosmetics. Codes can grant hundreds at once during beta milestones.
Which Enlisted crate should I open first?
Open Firearms and Melee crates before Cosmetic if you still use starter weapons. Holdout survival improves more from primaries and melee than uniforms.
Do codes give better loot than missions?
Codes grant instant medal and crate bundles one time per account. Missions repeat medals and XP every successful extract — both feed the same economy at different speeds.
Do I need studio rook. group for code crates?
Yes. Most promo codes require studio rook. group membership on the same Roblox account before Supply Codes accepts the string.
Can cosmetic crates improve combat stats?
No. Cosmetic crates roll visual gear only. They help squad identification but do not increase weapon damage or health.
Will beta medal balances change?
Likely yes. studio rook. ships frequent BETA 1.1.x updates. Treat community-reported values as snapshots and re-check Code Rewards after patches.